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Schoolboy Runaway

Schoolboy Runaway is a first-person 3D stealth game where players step into the role of a schoolboy placed under strict house arrest by his parents after receiving a bad grade. The main objective is to escape the house without being noticed. The gameplay is structured around sneaking, hiding, solving puzzles, and avoiding direct contact with the parents, who actively patrol the environment. Players must carefully manage their noise levels, hide in closets or under furniture, and use logic to unlock new paths.

Stealth and Puzzle Design

The house acts as both a maze and a trap. Moving too quickly or leaving doors open alerts the parents, especially the father, who is portrayed in an aggressive and intoxicated state. Players must observe patterns in movement and look for objects that unlock drawers, open hidden compartments, or create distractions. Each room offers new challenges, like finding keys, unlocking windows, or avoiding creaking floorboards. Progression depends on solving small logic tasks while staying unnoticed. One wrong step can force a full reset.

Narrative and Mature Themes

The game explores a harsh domestic setting where discipline crosses into abuse. The father is often seen with a bottle in hand, and punishment scenes include intense depictions such as forced exercise, slaps, and use of a belt. These moments are built into the narrative to show the emotional state of the child and the hostile home environment. While the core gameplay centers on stealth, the story aims to highlight how fear and control shape the main character’s actions. The game is recommended only for mature audiences due to its themes of domestic violence and emotional distress.

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